Never make up fake magical passes, and teach them to others!
I can't believe anyone thinks that's ok.
BUT, it's ok to recombine them, mostly for your own usage. Just try to keep it to yourself.
And in this case, you see the REAL "Life Saver" Pass. It's not done correctly anywhere else, but right here as Laura did it.
She has free saturday classes on the internet. If you never learned any real tensegrity before, because you studied with people who only want your money and made up pretend forms, you might want to get the real thing for a change.
This pass most likely closes your gap, but we don't have any lecture notes where someone recorded that fact.
Only a single person who said they heard Kylie say it. And it seems logical to me, because Carlos said if you do only one pass, do this one.
Just don't rotate those hips much! And then you'll understand why it might close that gap through which your life eventually escapes. We know it can be closed from the death defier.
Thump the soft flesh at the top of the arm.
DO NOT FLAIL your arms around, as Cleargreen is teaching, along with claiming you can thump anywhere like some cheap chinese medicine activity.
They couldn't even get this pass right!
But no one else did either.
So here's an example of recombining magical passes.
After this warm-up, you can go right into Taisha's not-doing from Esalen, where you feel the fibers inside your energy body.
Hey... Don't doubt you will! Taisha didn't tell us to do things which don't actually turn out to be true.
To Taisha, this was a big deal. She gave out 8 techniques back before Carlos created Tensegrity, and I believe this was the first.
I've used it daily since Techno revived it in the subreddit.
It produces amazing results, but likely those are only obvious once you can "see".
I could get the special effects right with the tools I have, but it's every bit this vivid once you reach Silent Knowledge and do your magical passes at that assemblage point position.
And please... Stop doing Asian morning exercise warmups. and claiming that's "Life Saver Pass"?
It's easy to do it correctly, and maybe you'll get to live an extra 10 years as a result!

7 Comments
After some time here I’ve been able to read all sorts of things about Tensegrity—from the modifications by the Verdes Claros, to things people say like: “And what kind of breathing should I do?”, “It’s tiring and makes me dizzy”, “Does it work better if I do it in a secret forest cave at 3:33 in the morning?”, “I made a simpler version for my girlfriend”, “I did it for three hours, but two hours of this pass are enough to stop the world”.
They say we are all bad players to a greater or lesser extent, until we reach the orange zone.
So I must admit that a while ago I thought: Why on earth do we need a Tensegrity Police? But now I say: Thank you, Tensegrity cop, for your help and warnings!
This community has helped me fix my Lifesaver pass and experience the difference between doing it like a vato loco and doing it while paying attention to the explanations.
I suppose the task of mixing the Tangram pieces is a good ground for clever folks to innovate and maybe say: “Look, I built a little duck”.
Even so, I think some players will say: What’s stopping me from modifying the Tangram pieces? Look, I modified them and built a Robert Redford of fire!
Grandmother’s advice: “If you misbehave, the river of shit will eat you”.
It’s clear that beneficial modifications of Tensegrity only happen in S.K.: https://www.reddit.com/r/castaneda/comments/ymcb7c/playing_with_the_emanations_as_a_surface/
Is it OK to do it but keep my arms a little tighter to the body? I'm struggling with a shoulder injury
Sure!
An injury is full permission to modify any part of the Tensegrity.
I must admit, I don't like bending over 8 times during recapitulation series, to rub the outside of my ankles.
So i don't. I just do 2.
But I do those 2 to the absolute best of my ability!
And if I run into an Ally down there, I might linger to ask her what's up?
They can show up anywhere!
You can tell that's the video I gave to my animators, by the ending movements. The little extra stuff.
It's too bad they didn't start from the ready position. I'll have to modify it myself when I get around to showing the special effects more closely.
It's not a bad idea to take odd single techniques such as pressure points or blowing, and find an existing form to add them to, in the pauses or before or after.
There's a lot of value in some of those.
Which becomes obvious once you can see it all working.
Which is what Carlos was doing when he designed it.
yes, I noticed a similarity in the movement with the video from Jade. It even seems to me that the woman from the animation resembles Jade.
That's a good idea to use unusual individual techniques. Do you have an idea how to associate them with existing forms?
Or is it a question of practical training and finding what will work and with what?
Based on "relatedness".
For instance, the recapitulation series uses pressure points on the legs.
So before doing those, presee on the top of the hipbones with your thumbs, grab the ribs under each arm using opposite hands, and pinch hard, then do the thumb under the cheekbone with the finger on the point just under the eyes, to the outside, press on the top of the heat on that high point, and rub under your chin using the two fingers method.
All pressure point techniques Carlos gave out, which might otherwise be lost.
The result, if you're in silent knowledge, will be spectacular when you move on in the form, to the pressure point techniques on the legs.
You can also add claw hand door knob just about anythere in a form, which produces a visible tentacle body.
To make it move vivid!
The tentacle both is the ultimate in "ethereal", and very difficult to see clearly.
At first, all people will see is some wavy lines that aren't quite sure are really there.
But by using the claw hands in creative way, you mix the "lines in the hands" into the sights in the air, and you can actually "switch over" to viewing reality in that manner.
In which case, there's nothing vague about it at all!